Image: Motion Twin Former lead designer on Dead Cells Sébastien Bénard has spoken out over Motion Twin and Evil Empire’s announcement to end creative work on the hugely… Continue reading
Tag: Designer
Dead Cells designer calls decision to end development “the worst imaginable asshole move”
Former lead designer and developer on Dead Cells Sébastien Benard has called the decision to end development on the game “the worst imaginable asshole move” by publisher Motion… Continue reading
Dead Cells’ designer livid at former studio for ending support for the game in ‘worst a**hole move imaginable’
Late last week came the news that, seven years after its early access release, original developers Motion Twin and DLC developers Evil Empire will be ending work on… Continue reading
Game designer Laralyn McWilliams, known for army training-sim-turned-game Full Spectrum Warrior and innovative F2P MMO Free Realms, has died
Game designer Laralyn McWilliams, known for her work as lead designer of Full Spectrum Warrior and creative director on the Sony Online Entertainment MMO Free Realms, has died… Continue reading
This Townscaper-like building game on ‘the dark side of cozy’ is the perfect lock screen photo designer
It’s not often that I get to call a cyberpunk cityscape “cozy” but chill building game Dystopika describes itself as “the dark side of cozy,” if you find… Continue reading
An ex-D&D designer has made a stat block for Elden Ring’s hardest fight, in case you wanted to punish your players with Malenia’s scarlet rot
I am Malenia, Blade of Miquella. Six words any Elden Ring player has burned into their frontal cortex by this point—like a Sekiro boss that accidentally stumbled into… Continue reading
Baldur’s Gate 3 designer says Act 3 tone shift criticisms are “valid”, will try to be “less drastic” in future
Acts! It used to be just those old-timey theatre productions that had them, but as in many other respects, videogames have nipped through a stage exit and stolen… Continue reading
Tributes are flooding in across the games industry following the death of game designer, artist, and transgender rights activist Jennell Jaquays, who died yesterday of complications caused by… Continue reading
Baldur’s Gate 3 designer says Act 3 tone shift criticisms are “valid”, will try to be “less drastic” in future
Acts! It used to be just those old-timey theatre productions that had them, but as in many other respects, videogames have nipped through a stage exit and stolen… Continue reading
Baldur’s Gate 3 designer totally gets it if you were overwhelmed by the shift to the game’s 3rd act, and don’t worry: it’ll be ‘less drastic’ in future games
Can I make a confession? It took me about a month to get through the third act of Baldur’s Gate 3. Not because it was particularly challenging or—relative… Continue reading